Overview
- Each registered participant may submit only one team.
- Team budgets are capped at £55 million for full squads (11 players) or £35 million for compact teams (6 players).
- Entries can be submitted anytime during the season, but only pre-season submissions earn points from Gameweek 1. Later entries begin scoring from the next Gameweek onward—no retroactive points.
Team Adjustments & Captaincy
- Managers can update their squads throughout the season. One complimentary transfer is allowed weekly; extras cost 20 points each (modifiable value).
- Unused weekly transfers carry over, allowing up to 2 in the next round.
- Changes in team structure or leadership take effect in the following Gameweek.
- Free, unlimited adjustments are allowed up to midday on the league’s kickoff date.
- A wildcard option grants one week of unlimited transfers, usable once per season.
- Players whose market value increases contribute the difference to the transfer budget when traded. However, their selling price remains their original purchase value.
- If a player’s value drops, that loss is deducted from your budget—unless it drops below the initial cap.
Squad Composition
- Player options and values are decided by the League Admin.
- Every team may assign a captain, who will earn twice the normal points. Captains can be changed weekly.
- Each manager can deploy a "Captain Boost" once per season—tripling captain points for one week.
- Team format must include a balanced lineup: max 5 batters, 5 bowlers, 3 all-rounders, and 1 wicket keeper for 11-player squads (or 3/3/2/1 for 6-player formats). Every role must be filled by at least one athlete.
Scoring Guide
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Batting Breakdown
- Earn 1 pt for every run scored
- Secure 10 pts for staying 'not out'
- Snag 15 pts per wicket taken
- Score 3 pts for each maiden over
- Grab 10 pts per catch
- Stump a batter? That’s 15 pts!
- Execute a run out? Earn 20 pts
- Smash a 50+? Bonus 20 pts incoming
- Century hitter? That’s a 40 pts boost
- Out for zero? -20 pts penalty
- Take 5+ wickets? Add 30 bonus pts
- Concede 50+ runs with 0 wickets? -20 pts
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Bowling Metrics
- 1 point rewarded per run made
- 10 points if not dismissed
- Every wicket gets you 15 points
- Earn 3 pts per clean maiden over
- Catch a ball? That’s 10 points!
- 15 points rewarded for each stumping
- Run out a batter? Pocket 20 pts
- Cross 50 runs? Add 20 bonus points
- Hit the hundred mark? Gain 40 extra pts
- Dismissed for zero? That’s a -20 hit
- 5+ wickets = 30 pts bonus
- 50+ runs allowed with no wickets? Lose 20 pts
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All-Rounder Rewards
- Score 1 point for each run tallied
- Remain unbeaten? Grab 10 bonus points
- Take a wicket? That's 15 points earned
- Deliver a maiden over? Earn 3 points
- Take a clean catch? Pocket 10 points
- Pull off a stumping? Claim 15 points
- Run out your opponent? Get 20 points
- Score 50+ in a match? Receive 20 bonus points
- Century club? Take 40 bonus points
- Get out for zero? That's a -20 penalty
- Take 5 wickets or more? Add 30 points
- Leak 50+ runs with no wickets? -20 points hit
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Keeper Contributions
- Each run adds 1 point to your tally
- Finish not out? Bonus 10 points
- Claim a wicket? Secure 15 points
- Deliver a maiden over? 3 points gained
- Catch taken? Snag 10 points
- Stumping success? That’s 15 points
- Run-out executed? Earn 20 points
- Smash 50+ runs? Grab 20 bonus points
- Hit a century? Enjoy 40 extra points
- Dismissed for zero? Deduct 20 points
- Take 5+ wickets? Collect 30 bonus points
- Concede 50+ runs with no wickets? Lose 20 points